three.js utils.
You can get the library from npm.
$ npm install ore-three
import * as ORE from 'ore-three';
import * as ORE from 'ore-three';
import { ControllerScene } from './ControllerScene';
export class APP {
private controller: ORE.Controller;
constructor() {
this.controller = new ORE.Controller();
this.controller.addLayer( new ControllerScene(), {
name: 'Main',
canvas: document.querySelector( '#canvas' ) as HTMLCanvasElement,
} );
}
}
window.addEventListener( 'load', () => {
let app = new APP();
} );
import * as THREE from 'three';
import * as ORE from 'ore-three';
export class ControllerScene extends ORE.BaseLayer {
private box: THREE.Mesh;
constructor() {
super();
}
public onBind( info: ORE.LayerInfo ) {
super.onBind( info );
this.camera.position.set( 0, 1.5, 4 );
this.camera.lookAt( 0, 0, 0 );
this.box = new THREE.Mesh( new THREE.BoxGeometry(), new THREE.MeshNormalMaterial() );
this.scene.add( this.box );
}
public animate( deltaTime: number ) {
this.box.rotateY( 1.0 * deltaTime );
this.renderer.render( this.scene, this.camera );
}
public onResize() {
super.onResize();
}
public onTouchStart( args: ORE.TouchEventArgs ) {
}
public onTouchMove( args: ORE.TouchEventArgs ) {
}
public onTouchEnd( args: ORE.TouchEventArgs ) {
}
public onHover( args: ORE.TouchEventArgs ) {
}
public onWheel( event: WheelEvent, trackpadDelta: number ) {
}
}
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